March 20,American Association for Cancer Research Young mice that received molecularly targeted therapies used to treat brain cancer in human patients sustained cognitive and behavioral deficits, but the deficits were largely reversible through environmental stimulation and physical exercise. The study suggests that pediatric brain cancer patients may experience similar side effects of molecularly targeted therapies, and may benefit from efforts to remediate any cognitive deficits. However, these pathways are critical to the development of the brain, and so we set out to evaluate the cellular and behavioral effects of these drugs on a normal, developing brain. He said targeted therapies such as gefitinib Iressasunitinib malate Sutentand rapamycin Sirolimus are now used to treat brain tumors, and interest in prescribing this class of drugs is growing.
There are no age restrictions for gambling in video games, despite potential risks to children May 16, by Joshua Krook, The Conversation Gambling via mobile devices or mobile games has remained largely unregulated in Australia.
Since the early s, the boom in mobile technology has seen the spread of video games from desktop PCs to the pockets of young people everywhere. But with that spread has come new hazards, in the form of online social gambling. Gambling games are mostly rated 'PG' or 'G' Gambling via mobile devices or mobile games has remained largely unregulated in Australia.
In other words, no gambling games received any age restrictions. The Australian Classification Board, the body charged with rating games, consistently underrates games that feature gambling, despite the potential risk they pose to children.
Part of the explanation comes down to the way games are classified. In Australia, video games classifications are based on six criteria: Gambling comes under the first broad category of "themes" and is generally classified according to the presence of gambling, gambling references or gambling themes.
Game developers use the classification system to their advantage by skirting the edges of what is considered an acceptable "presence of gambling". Gambling video games tend to fall into three broad categories in this regard: The latter type, including games such as Candy Crush, use techniques similar to a slot machine, but do not actually look like a casino.
The other types often explicitly look like a casino.
Regardless, they still receive a G rating. Risks for children When children and teenagers play simulated gambling games featuring either real money or fake moneythey are more likely to grow up and gamble with real money. Some companies claim that games can have gambling techniques, with no risk to children, so long as there is no real money involved.
However, even if gambling games are ostensibly "free" to play, they pose a risk to young people by making them more susceptible to gambling mechanics, psychological tricks and addiction.
To put it simply, when a young person reaches age 18 and finally enters a casino having previously played social gambling games, they will be more susceptible to real gambling and psychological addiction, because they will be primed for it.
Gaming classifications are out of step The low classification of gambling games in Australia is out of line with the broader laws on gambling.
In all states, there are strict laws on who can enter a casino and who can gamble, with every state imposing age restrictions roughly correlating with adulthood. At the time of its introduction, it was argued that the adult rating would empower the classification agency, and stop kids from having access to games that could potentially harm them.
It would appear that that has not occurred with regards to gambling games. Despite recent statements by the Victorian Commission for Gambling and Liquor Regulation that some video game mechanics can " constitute gambling ", not much has changed regarding the law in Victoria or any other state.
Victorian officials state that they can do very little when a gaming company or product is based overseas. However, it is unclear why the regulator, the Australian Classification Board, cannot put higher ratings on gambling games sold in Australia, in Australian stores or on Australian websites.
The benefits of gaming Video games do not have to be addictive or feature gambling mechanics to be fun or to make money. Many of the most successful video games today feature no gambling mechanics at all.People often refer to a child’s potential as if it were something predictable.
However, as I write elsewhere, “Potential is really an invisible unknown that cannot be measured. Assessing a child’s ability at any one point in time provides very few clues about her potential for success in the future.
The Religious Potential of the Child. Experiencing Scripture and Liturgy with Young Children, by Sofia Cavalletti. The English edition includes a preface by Mark Searle and a foreword by Rebekah Rojcewicz. This book describes an approach to religious formation that is biblical, sacramental and, at the same time, deeply respectful of children.
Learning Disabilities in Children Essay. Learning Disabilities 1 Children and Learning Disabilities Child/Adolescent Development PSY South University Online Scott Walker Learning Disabilities 2 Children that are dealing with learning disabilities have a difficult road ahead of them.
Although parents and children who participated in the focus groups appeared to have few concerns with the potential negative effects of violence in television advertising, the experimental. ‘Imagine the potential of one billion children’ “Imagine the potential of one billion children,” said Marie-Pierre Poirier, UNICEF’s Regional Director for West and Central Africa.
Welcome to the website of Potential Plus UK. We are an independent charity supporting children with high learning potential (gifted and talented) by working with families, schools and professionals.